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Zumba Fitness Rush, Xbox 360 box front

Zumba Fitness Rush

Xbox 360 Franchise: Zumba Fitness

Complete
$5
Sales
5+in 90 days

Market value

No sales yet
Other releases

Other copy states: complete (7).

Sales history

0 recorded graded cib sales of Zumba Fitness Rush, PAL release, newest first
Sold Listing Region Edition Condition Price Feedback
No sales match these filters.

Photos

NTSC

  • Zumba Fitness Rush Xbox 360, NTSC box front
    Front
  • Zumba Fitness Rush Xbox 360, NTSC disc
    Disc

PAL

  • Zumba Fitness Rush Xbox 360, PAL box front
    Front
  • Zumba Fitness Rush Xbox 360, PAL disc
    Disc

Printings

  • Zumba Fitness Rush Xbox 360, Germany box front
    Germany
  • Zumba Fitness Rush Xbox 360, Germany box front
    Germany
  • Zumba Fitness Rush Xbox 360, Italy box front
    Italy
  • Zumba Fitness Rush Xbox 360, France box front
    France

Frequently asked

How much is Zumba Fitness Rush worth on Xbox 360?

A complete copy sells for about $5 in PAL (EU, UK, Australia). Most of the seven sales in the last 90 days went for $2 to $7.

How do I tell which copy I have?

Look at the rating badge on the front of the box.

  • Zumba Fitness Rush, the ESRB box on its frontAn ESRB box, black and white with a letter in it, means a North American copy. Canadian copies have the same front with a bilingual back.
  • Zumba Fitness Rush, the PEGI square on its frontA PEGI square with the age in it means a European copy. Italy and France had boxes of their own for the same disc.
  • Zumba Fitness Rush, the USK square on its frontA USK square (ab 6, 12, 16 or 18) means a German copy. Germany rates games itself instead of using PEGI.

Which editions of Zumba Fitness Rush exist on Xbox 360 in PAL?

The Standard, the DVD Bundle and the Exclusive Routine. The price at the top of the page is for standard copies.

  • Standard Standard
  • DVD Bundle Bundle
  • Exclusive Routine

How is sales data gathered?

We retrieve listing information through eBay alerts and Vinted alerts provided by GrailHound and apply image recognition and text processing to link marketplace listings to games.