Naruto Shippuden: Dragon Blade Chronicles
Nintendo Wii Franchise: Naruto
- Region
- NTSC
- Complete
- $15
- Sales in 90 days
- 3in 90 days
- Region
- PAL
- Complete
- $8
- Sales in 90 days
- 4in 90 days
Variants
Market value
3 sold in 90 days · sells in about 12 days · 2 listed now
sales since Oct 2026
3 sales, newest Oct 23 · few sales
Sales history
| Sold | Listing | Region | Edition | Condition | Price | Feedback | |
|---|---|---|---|---|---|---|---|
| Oct 23, 2026 sold in 4 months |
|
Naruto Shippuden: Dragon Blade Chronicles (Nintendo Wii, 2010) Tested & Working | NTSC | Standard | Complete | $11.99 eBay | |
| Oct 16, 2026 sold in 5 days |
|
Naruto Shippuden: Dragon Blade Chronicles (Nintendo Wii, 2010) CIB Complete | NTSC | Standard | Complete | $16.94 eBay | |
| Oct 10, 2026 sold in 12 days |
|
Naruto Shippuden Dragon Blade Chronicles(Nintendo Wii, 2010) CIB | TESTED | NTSC | Standard | Complete | $14.95 eBay | |
Photos
Frequently asked
How much is Naruto Shippuden: Dragon Blade Chronicles worth on the Nintendo Wii?
A complete copy sells for about $15 in NTSC (US, Canada). The three sales in the last 90 days went for $12 to $17.
Does the price of Naruto Shippuden: Dragon Blade Chronicles vary by region?
Yes, a lot. A PAL copy sells for about $8 and an NTSC copy for about $15.
- Any region $8–$185+ sales
- NTSC copy $12–$173 sales
- PAL copy $6–$194 sales
- Asian copy no sales yet
How do I tell which copy I have?
Look at the rating badge on the front of the box.
- An ESRB box, black and white with a letter in it, means a North American copy. Canadian copies have the same front with a bilingual back.
A PEGI square with the age in it means a European copy.- A CERO letter (A, B, C, D or Z) means a Japanese copy.
How quickly does Naruto Shippuden: Dragon Blade Chronicles sell?
Three copies sold in the last 90 days. The cheapest listings sell within about 12 days, and two are listed right now.
How is sales data gathered?
We retrieve listing information through eBay alerts and Vinted alerts provided by GrailHound and apply image recognition and text processing to link marketplace listings to games.



