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SimCity, Super Nintendo Entertainment System box front

SimCity

Super Nintendo Entertainment System Franchise: SimCity

Region
NTSC
Complete
$48
Sealed
$130
Sales in 90 days
5+in 90 days
Region
PAL
Complete
$39
Sealed
—
Sales in 90 days
5+in 90 days
Region
Asia
Complete
$9
Sealed
—
Sales in 90 days
2in 90 days

Market value

$5–$15 $4.96 and $14.99two sales
$5 $15
Liquidity 32 of 100

2 sold in 90 days

No trend yet

sales since Oct 2026

Low confidence

2 sales, newest Oct 25 · few sales

Sales history

2 recorded complete sales of SimCity, Asia release, newest first
Sold Listing Region Edition Condition Price Feedback
Oct 25, 2026 sold in 7 days SimCity - Nintendo Super Famicom Oct 25, 2026Asia · Standard, Japan Asia Standard Japan Complete $4.96 eBay · Auction
Oct 23, 2026 sold in 5 months Sim City Nintendo Super Famicom Video Game Box Tested - Working Oct 23, 2026Asia · Standard, Japan Asia Standard Japan Complete $14.99 eBay

Photos

Asia

  • SimCity Super Nintendo Entertainment System, Asia box front
    Front
  • SimCity Super Nintendo Entertainment System, Asia box back
    Back
  • SimCity Super Nintendo Entertainment System, Asia cartridge label
    Cartridge label

Frequently asked

How much is SimCity worth on the Super Nintendo Entertainment System?

Two complete copies have sold in Asia, for $4.96 and $14.99. A loose cartridge sells for $5 to $7.

Does the price of SimCity vary by region?

Yes. A PAL copy sells for about $39 and an NTSC copy for about $48. Two Asian copies have sold, for $4.96 and $14.99.

Which editions of SimCity exist on the Super Nintendo Entertainment System in Asia?

The Standard, the Player's Choice and the Nintendo Classics. The price at the top of the page is for standard copies.

  • Standard Standard
  • Player's Choice Budget line
  • Nintendo Classics Budget line

How quickly does SimCity sell?

Two copies sold in the last 90 days.

How is sales data gathered?

We retrieve listing information through eBay alerts and Vinted alerts provided by GrailHound and apply image recognition and text processing to link marketplace listings to games.