Star Wars: Episode I: The Phantom Menace
PlayStation Franchise: Star Wars
- Region
- NTSC
- Complete
- $12
- Sealed
- $130
- Sales in 90 days
- 10+in 90 days
- Region
- PAL
- Complete
- $9
- Sealed
- —
- Sales in 90 days
- 50+in 90 days
- Region
- Asia
- Complete
- $8
- Sealed
- —
- Sales in 90 days
- 1in 90 days
Variants
Market value
2 sold in 90 days · around 100 listed now
2 sales, newest Oct 30 · few sales
Sales history
| Sold | Listing | Region | Edition | Condition | Price | Feedback | |
|---|---|---|---|---|---|---|---|
| Oct 30, 2026 sold in 9 days |
|
Star Wars - La menace fantôme PS1 | PAL | Standard France | Incomplete | $13.41 Vinted | |
| Oct 13, 2026 sold in 3 weeks |
|
Ps1 star wars the phantom menace disc and manual only | PAL | Standard | Incomplete | $2.65 Vinted | |
| Oct 12, 2026 sold in 11 days |
|
star wars episode 1 La Menace Fantôme Ps1 | PAL | — | Incomplete | $11.18 eBay | |
Photos
Frequently asked
How much is Star Wars: Episode I: The Phantom Menace worth on PlayStation?
A complete copy sells for about $12 in NTSC (US, Canada) and $9 in PAL (EU, UK, Australia). One complete copy has sold in Asia, for $7.79 on October 29, 2026. A loose disc sells for $6 to $7.
How do I tell which copy I have?
Look at the rating badge on the front of the box.
- An ESRB box, black and white with a letter in it, means a North American copy. Canadian copies have the same front with a bilingual back.
- An ELSPA age band (3+, 11+, 15+ or 18+) means a UK copy from before PEGI.
Which editions of Star Wars: Episode I: The Phantom Menace exist on PlayStation?
The Standard, the Greatest Hits and the Value Series. The price at the top of the page is for standard copies.
- Standard $11–$132 sales
- Greatest Hits no sales yet
- Value Series no sales yet
How quickly does Star Wars: Episode I: The Phantom Menace sell?
Two copies sold in the last 90 days. Around 100 are listed right now.
How is sales data gathered?
We retrieve listing information through eBay alerts and Vinted alerts provided by GrailHound and apply image recognition and text processing to link marketplace listings to games.







