Spider-Man 2: Enter Electro
PlayStation
- Region
- NTSC
- Complete
- $76
- Sales in 90 days
- 10+in 90 days
- Region
- Asia
- Complete
- $38
- Sales in 90 days
- 1in 90 days
- Region
- PAL
- Complete
- $22
- Sales in 90 days
- 20+in 90 days
Variants
Market value
3 sold in 90 days · sells in about 4 days · around 10 listed now
sales since Oct 2026
3 sales, newest Oct 16 · wide spread
Sales history
| Sold | Listing | Region | Edition | Condition | Price | Feedback | |
|---|---|---|---|---|---|---|---|
| Oct 16, 2026 sold in 8 days |
|
Spider-Man 2 - Enter: Electro (Sony PlayStation 1, 2001) Disc Only Tested | NTSC | — | Loose | $19.95 eBay | |
| Oct 4, 2026 sold in 1 day |
|
Activision Spider-Man 2: Enter Electro (Sony PlayStation 1) 2001 NTSC-U/C E | NTSC | Standard | Loose | $22 eBay | |
| Oct 4, 2026 sold in 6 months |
|
Spider-Man 2 - Enter: Electro (Sony PlayStation 1 PS1, 2001) DISC ONLY. | NTSC | — | Loose | $42.50 eBay | |
Photos
Frequently asked
How much is Spider-Man 2: Enter Electro worth on PlayStation?
A complete copy sells for about $76 in NTSC (US, Canada). Most of the ten sales in the last 90 days went for $69 to $90. A loose disc sells for $20 to $40.
How do I tell which copy I have?
Look at the rating badge on the front of the box.
An ESRB box, black and white with a letter in it, means a North American copy. Canadian copies have the same front with a bilingual back.- An ELSPA age band (3+, 11+, 15+ or 18+) means a UK copy from before PEGI.
- An ADESE age mark means a Spanish copy from before PEGI.
Which editions of Spider-Man 2: Enter Electro exist on PlayStation in NTSC?
The Standard and the Greatest Hits. The price at the top of the page is for standard copies.
- Standard $20–$403 sales
- Greatest Hits no sales yet
How quickly does Spider-Man 2: Enter Electro sell?
Three copies sold in the last 90 days. The cheapest listings sell within about 4 days, and around 10 are listed right now.
How is sales data gathered?
We retrieve listing information through eBay alerts and Vinted alerts provided by GrailHound and apply image recognition and text processing to link marketplace listings to games.








