Mat Hoffman's Pro BMX
PlayStation Franchise: Mat Hoffman's Pro BMX
- Region
- PAL
- Complete
- $8
- Sealed
- $53
- Sales in 90 days
- 10+in 90 days
- Region
- NTSC
- Complete
- $6
- Sealed
- —
- Sales in 90 days
- 3in 90 days
Variants
Market value
1 sold in 90 days
sales since Oct 2026
1 sale, newest Oct 14 · few sales
Sales history
| Sold | Listing | Region | Edition | Condition | Price | Feedback | |
|---|---|---|---|---|---|---|---|
| Oct 14, 2026 sold in 4 weeks |
|
Mat Hoffman's Pro BMX (PS1, Playstation 1, PSOne, 2001) mit Anleitung PAL CIB | PAL | Standard Germany | Complete |
|
|
Photos
Frequently asked
How much is Mat Hoffman's Pro BMX worth on PlayStation?
One complete copy has sold in PAL (EU, UK, Australia), for $13.41 on October 14, 2026.
Does the price of Mat Hoffman's Pro BMX vary by region?
Yes. An NTSC copy sells for about $6 and a PAL copy for about $8.
- Any region $6–$1110+ sales
- NTSC copy $63 sales
- PAL copy $6–$1210+ sales
- Asian copy no sales yet
How do I tell which copy I have?
Look at the rating badge on the front of the box.
- An ESRB box, black and white with a letter in it, means a North American copy. Canadian copies have the same front with a bilingual back.
- The Australian classification mark (G, PG, M, MA 15+ or R 18+) means an Australian copy, which is PAL like Europe's.
- An ELSPA age band (3+, 11+, 15+ or 18+) means a UK copy from before PEGI.
- An ADESE age mark means a Spanish copy from before PEGI.
What does Mat Hoffman's Pro BMX sell for in the United Kingdom?
A complete PAL copy sells for £5.26 in the United Kingdom.
- United Kingdom £5.265+ sales
Which editions of Mat Hoffman's Pro BMX exist on PlayStation in PAL?
The Standard and the Greatest Hits. The price at the top of the page is for standard copies.
- Standard Standard
- Greatest Hits Budget line
How quickly does Mat Hoffman's Pro BMX sell?
One copy sold in the last 90 days.
How is sales data gathered?
We retrieve listing information through eBay alerts and Vinted alerts provided by GrailHound and apply image recognition and text processing to link marketplace listings to games.





