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Naruto: Uzumaki Chronicles, PlayStation 2 box front

Naruto: Uzumaki Chronicles

PlayStation 2

Region
NTSC
Complete
$10
Sealed
—
Sales in 90 days
5+in 90 days
Region
PAL
Complete
$4
Sealed
$28
Sales in 90 days
10+in 90 days

Market value

$1–$6 typical$2.913 sales in 90 days
$1 $6
Liquidity 37 of 100

3 sold in 90 days · sells in about 3 weeks

Low confidence

3 sales, newest Oct 18 · wide spread

Sales history

2 recorded loose sales of Naruto: Uzumaki Chronicles, NTSC release, newest first
Sold Listing Region Edition Condition Price Feedback
Oct 18, 2026 sold in 3 weeks Naruto: Uzumaki Chronicles (PlayStation 2, PS2) NO TRACKING - DISC ONLY A55 Oct 18, 2026NTSC · Standard NTSC Standard Loose $6.90 eBay
Sep 29, 2026 sold in 2 days Juego PS2 Naruto Uzumaki Chronicles Sep 29, 2026NTSC · Standard NTSC Standard Loose $2.84 Vinted

Photos

NTSC

  • Naruto: Uzumaki Chronicles PlayStation 2, NTSC box front
    Front
  • Naruto: Uzumaki Chronicles PlayStation 2, NTSC disc
    Disc

Frequently asked

How much is Naruto: Uzumaki Chronicles worth on PlayStation 2?

A complete copy sells for about $10 in NTSC (US, Canada). Most of the eight sales in the last 90 days went for $6 to $13. A loose disc sells for $1 to $6.

How do I tell which copy I have?

Look at the rating badge on the front of the box.

  • Naruto: Uzumaki Chronicles, the ESRB box on its frontAn ESRB box, black and white with a letter in it, means a North American copy. Canadian copies have the same front with a bilingual back.
  • A PEGI square with the age in it means a European copy.
  • A CERO age mark means a Japanese copy.

Which editions of Naruto: Uzumaki Chronicles exist on PlayStation 2 in NTSC?

The Standard and the Greatest Hits. The price at the top of the page is for standard copies.

How quickly does Naruto: Uzumaki Chronicles sell?

Three copies sold in the last 90 days. The cheapest listings take about 3 weeks to sell.

How is sales data gathered?

We retrieve listing information through eBay alerts and Vinted alerts provided by GrailHound and apply image recognition and text processing to link marketplace listings to games.