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EyeToy: Play, PlayStation 2 box front

EyeToy: Play

PlayStation 2 Franchise: EyeToy

Region
NTSC
Complete
$15
Sealed
$11
Sales in 90 days
2in 90 days
Region
PAL
Complete
$2
Sealed
—
Sales in 90 days
20+in 90 days

Market value

No sales yet
Other releases

Complete copies sell for $12–$20 in the NTSC release (2 sales) and $1–$3 in the PAL release (20+ sales).

Sales history

0 recorded complete sales of EyeToy: Play, Asia release, newest first
Sold Listing Region Edition Condition Price Feedback
No sales match these filters.

Photos

NTSC

  • EyeToy: Play PlayStation 2, NTSC box front
    Front
  • EyeToy: Play PlayStation 2, NTSC disc
    Disc

PAL

  • EyeToy: Play PlayStation 2, PAL box front
    Front
  • EyeToy: Play PlayStation 2, PAL disc
    Disc

Printings

  • EyeToy: Play PlayStation 2, Spain box front
    Spain
  • EyeToy: Play PlayStation 2, France box front
    France
  • EyeToy: Play PlayStation 2, Nordic countries box front
    Nordic countries

Asia

  • EyeToy: Play PlayStation 2, Asia disc
    Disc

Frequently asked

How much is EyeToy: Play worth on PlayStation 2?

Complete copies sell for $12–$20 in the NTSC release (2 sales) and $1–$3 in the PAL release (20+ sales).

How do I tell which copy I have?

Look at the rating badge on the front of the box.

  • EyeToy: Play, the ESRB box on its frontAn ESRB box, black and white with a letter in it, means a North American copy. Canadian copies have the same front with a bilingual back.
  • EyeToy: Play, the PEGI square on its frontA PEGI square with the age in it means a European copy. Spain, France and Nordic countries had boxes of their own for the same disc.
  • A CERO age mark means a Japanese copy.

Which editions of EyeToy: Play exist on PlayStation 2 in Asia?

The Standard, the Korean Bundle with EyeToy Camera, the PlayStation 2 the Best and two more. The price at the top of the page is for standard copies.

How is sales data gathered?

We retrieve listing information through eBay alerts and Vinted alerts provided by GrailHound and apply image recognition and text processing to link marketplace listings to games.