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Taito Milestones 3, Nintendo Switch box front

Taito Milestones 3

Nintendo Switch

Region
PAL
Complete
$78
Sales in 90 days
4in 90 days
Region
NTSC
Complete
$34
Sales in 90 days
1in 90 days

Market value

$34 $34one sale, Oct 24
Liquidity 20 of 100

1 sold in 90 days

No trend yet

sales since Oct 2026

Low confidence

1 sale, newest Oct 24 · few sales

Sales history

1 recorded complete sales of Taito Milestones 3, NTSC release, newest first
Sold Listing Region Edition Condition Price Feedback
Oct 24, 2026 sold in 4 days Taito Taito Milestones 3 Arcade, Nintendo Switch (T-Teen) NTSC-U/C Manual Oct 24, 2026NTSC · Standard NTSC Standard Complete $34 eBay

Photos

NTSC

  • Taito Milestones 3 Nintendo Switch, NTSC box front
    Front

PAL

  • Taito Milestones 3 Nintendo Switch, Germany box front
    Germany
  • Taito Milestones 3 Nintendo Switch, Germany box back
    Germany, back
  • Taito Milestones 3 Nintendo Switch, United Kingdom box front
    United Kingdom
  • Taito Milestones 3 Nintendo Switch, United Kingdom box back
    United Kingdom, back

Asia

  • Taito Milestones 3 Nintendo Switch, Asia (English) box front
    Asia (English)
  • Taito Milestones 3 Nintendo Switch, Asia (English) box back
    Asia (English), back

Frequently asked

How much is Taito Milestones 3 worth on Nintendo Switch?

One complete copy has sold in NTSC (US, Canada), for $34 on October 24, 2026.

How do I tell which copy I have?

Look at the rating badge on the front of the box.

  • An ESRB box, black and white with a letter in it, means a North American copy. Canadian copies have the same front with a bilingual back.
  • A PEGI square with the age in it means a European copy.
  • Taito Milestones 3, the USK square on its frontA USK square (ab 6, 12, 16 or 18) means a German copy. Germany rates games itself instead of using PEGI.

How quickly does Taito Milestones 3 sell?

One copy sold in the last 90 days.

How is sales data gathered?

We retrieve listing information through eBay alerts and Vinted alerts provided by GrailHound and apply image recognition and text processing to link marketplace listings to games.