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Emily the Strange: Strangerous, Nintendo DS box front

Emily the Strange: Strangerous

Nintendo DS Franchise: Emily the Strange

Region
NTSC
Complete
$200
Sales in 90 days
1in 90 days
Region
PAL
Complete
$54
Sales in 90 days
4in 90 days

Market value

$99 $99one sale, Oct 16
Liquidity 20 of 100

1 sold in 90 days · around 10 listed now

Low confidence

1 sale, newest Oct 16 · few sales

Sales history

1 recorded loose sales of Emily the Strange: Strangerous, every region, newest first
Sold Listing Region Edition Condition Price Feedback
Oct 16, 2026 sold in 8 days Emily the Strange: Strangerous Nintendo DS 2011 Game Cartridge Oct 16, 2026NTSC · Standard NTSC Standard Loose $99 eBay

Photos

NTSC

  • Emily the Strange: Strangerous Nintendo DS, NTSC box front
    Front

PAL

  • Emily the Strange: Strangerous Nintendo DS, PAL box front
    Front

Printings

  • Emily the Strange: Strangerous Nintendo DS, Germany box front
    Germany
  • Emily the Strange: Strangerous Nintendo DS, United Kingdom box front
    United Kingdom

Frequently asked

How much is Emily the Strange: Strangerous worth on the Nintendo DS?

A complete copy sells for about $54 in PAL (EU, UK, Australia). One complete copy has sold in NTSC (US, Canada), for $200 on October 11, 2026.

How do I tell which copy I have?

Look at the rating badge on the front of the box.

  • An ESRB box, black and white with a letter in it, means a North American copy. Canadian copies have the same front with a bilingual back.
  • Emily the Strange: Strangerous, the PEGI square on its frontA PEGI square with the age in it means a European copy.
  • Emily the Strange: Strangerous, the USK square on its frontA USK square (ab 6, 12, 16 or 18) means a German copy. Germany rates games itself instead of using PEGI.

How quickly does Emily the Strange: Strangerous sell?

One copy sold in the last 90 days. Around 10 are listed right now.

How is sales data gathered?

We retrieve listing information through eBay alerts and Vinted alerts provided by GrailHound and apply image recognition and text processing to link marketplace listings to games.