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Blood, Computer box front

Blood

Computer

Region
PAL
Complete
$195
Sales in 90 days
3in 90 days
Region
NTSC
Complete
$35
Sales in 90 days
3in 90 days

Market value

$21–$37 typical$35.033 sales in 90 days
$21 $37
Liquidity 28 of 100

3 sold in 90 days · sells in about 4 months

No trend yet

sales since Oct 2026

Low confidence

3 sales, newest Oct 20 · few sales

Sales history

4 recorded complete sales of Blood, every region, newest first
Sold Listing Region Edition Condition Price Feedback
Oct 25, 2026 sold in 10 days BLOOD US PC BIG BOX 3D REALMS 1997 CD-ROM PLAYED Oct 25, 2026NTSC · Jewel Case (DOS) NTSC Jewel Case (DOS) Complete $426.45 eBay · Auction
Oct 20, 2026 sold in 6 days Blood PC CD ROM Game 2 Disc Monolith GT Interactive DOS Windows 1997 Oct 20, 2026NTSC · Jewel Case (DOS) NTSC Jewel Case (DOS) Complete $35 eBay
Oct 19, 2026 sold in 8 months Blood PC Video Game, 1997 2 Disc, DOS/PC, CD-ROM Oct 19, 2026NTSC · Jewel Case (DOS) NTSC Jewel Case (DOS) Complete $37.63 eBay
Oct 13, 2026 sold in 4 months Blood (PC 2-Disc Game, 1997) - Rare/HTF Horror Game Oct 13, 2026NTSC · Jewel Case (DOS) NTSC Jewel Case (DOS) Complete $25 $20 eBay · Offer accepted

Photos

NTSC

  • Blood Computer, NTSC disc
    Disc

Frequently asked

How much is Blood worth on Computer?

A complete copy sells for about $35 in NTSC (US, Canada) and $195 in PAL (EU, UK, Australia).

Does the price of Blood vary by region?

Yes, a lot. An NTSC copy sells for about $35 and a PAL copy for about $195.

  • Any region $36–$2055+ sales
  • NTSC copy $21–$373 sales
  • PAL copy $118–$2813 sales

Which editions of Blood exist on Computer?

The Jewel Case (DOS), the One Unit Whole Blood (DOS), the Special Edition Big Box (DOS) and the Big Box (DOS). The price at the top of the page is for standard copies.

How quickly does Blood sell?

Three copies sold in the last 90 days. The cheapest listings take about 4 months to sell.

How is sales data gathered?

We retrieve listing information through eBay alerts and Vinted alerts provided by GrailHound and apply image recognition and text processing to link marketplace listings to games.