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Guilty Gear X, PlayStation 2 box front

Guilty Gear X

PlayStation 2 Franchise: Guilty Gear

Region
NTSC
Complete
$28
Sales in 90 days
5+in 90 days
Region
PAL
Complete
$11
Sales in 90 days
5+in 90 days

Market value

$9–$27 typical$12.4110+ sales in 90 days
$9 $27
Liquidity 62 of 100

around 10 sold in 90 days · sells in about 2 weeks · around 100 listed now

No trend yet

sales since Sep 2026

Low confidence

10+ sales, newest Oct 25 · wide spread

Sales history

13 recorded complete sales of Guilty Gear X, every region, newest first
Sold Listing Region Edition Condition Price Feedback
Sep 30, 2026 sold in under 1 day Jeu Guilty Gear X PS2 Sep 30, 2026PAL · Standard PAL Standard Complete $13.63 Vinted

Photos

NTSC

  • Guilty Gear X PlayStation 2, NTSC box front
    Front

PAL

  • Guilty Gear X PlayStation 2, PAL box front
    Front
  • Guilty Gear X PlayStation 2, PAL disc
    Disc

Printings

  • Guilty Gear X PlayStation 2, United Kingdom box front
    United Kingdom
  • Guilty Gear X PlayStation 2, France box front
    France

Frequently asked

How much is Guilty Gear X worth on PlayStation 2?

A complete copy sells for about $28 in NTSC (US, Canada) and $11 in PAL (EU, UK, Australia). An incomplete copy sells for $7 to $20.

Does the price of Guilty Gear X vary by region?

Yes, a lot. A PAL copy sells for about $11 and an NTSC copy for about $28.

How do I tell which copy I have?

Look at the rating badge on the front of the box.

  • Guilty Gear X, the ESRB box on its frontAn ESRB box, black and white with a letter in it, means a North American copy. Canadian copies have the same front with a bilingual back.
  • Guilty Gear X, the ELSPA age band on its frontAn ELSPA age band (3+, 11+, 15+ or 18+) means a UK copy from before PEGI.

How quickly does Guilty Gear X sell?

Around 4 copies sell per month. The cheapest listings take about 2 weeks to sell, and around 100 are listed right now.

How is sales data gathered?

We retrieve listing information through eBay alerts and Vinted alerts provided by GrailHound and apply image recognition and text processing to link marketplace listings to games.